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PAUL RICHMOND
The NewScientist article
Matrix-style virtual worlds "a few years away" said
Are supercomputers on the verge of creating Matrix-style simulated
realities? Michael McGuigan at Brookhaven National Laboratory in Upton,
New York, thinks so. He says that virtual worlds realistic enough to be
mistaken for the real thing are just a few years away.
But others think that passing the Graphics Turing Test requires more
than photorealistic graphics moving in real-time. Reality is not 'skin
deep' says Paul Richmond at the University of Sheffield, UK. An
artificial object can appear real, but unless it moves in a realistic
way the eye won't be fooled. "The real challenge is providing a
real-time simulation that includes realistic simulated behaviour," he
says.
Paul Richmond is Researcher, Virtual Reality - Kroto Institute,
Member of the Computer Graphic group, University of
Sheffield.
Paul authored
Real Time Droplet Animation on a Glass Pane,
GIS
and Drug Dealing, and
Java X-Machine Boids Applet using JoGL, and
coauthored
Automatic Generation of Residential Areas using
Geo-Demographics.
Read the
full list of his publications!
He earned his MComp with Honors in Computer Science at the University of
Sheffield in 2005.
He is currently a research student in the Graphics Group of the Computer
Science Department of Sheffield University working towards a PhD. His
thesis is titled
A GPU framework for the real-time simulation and
interaction of massive agent based systems.
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